![]() ![]() If only there was some reliably recurring villain that could keep them occupied. ![]() On the other hand, if the character is a hero, then maybe winning and having finally shown up The Rival or won the big tournament or game they've been dreaming of since they were a kid leaves them saying So What Do We Do Now? If the hero is particularly Hot-Blooded, battle addicted, fond of adventure or just plain crazy/sociopathic, he might start going out and trying to find/create new challenges that weren't there before. ![]() Man, those days when the heroes would foil your latest plot every single week only to let you slip away at the last minute were so much more entertaining than this! (Wait, is that why the heroes did it in the first place?!!) If the character is a villain, now that they actually went ahead and pulled off their plan to Take Over the World, they have to actually run it. Now that it's finally over and all their efforts have paid off, they've got it made, right? So you have a character who has achieved some incredibly difficult or elusive victory that they've been working towards for just about forever. Apocryphally attributed to John Milton, speaking about Alexander the Great ![]()
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